So here I am, after about 150 sudden and not so sudden deaths in a couple of hours of wandering across the desolated castle of Boletaria. To sum it up in a few words, I had an advanced training in horrible virtual death. This game is brutal. There is no way to pause or save your progress, all the demons spawn back after you die so you have to kill them over and over again.
After a couple of hours I accomplished just one thing: to open a door which gives me a shortcut to the second part of the first level. That's about it.
What makes this game really thrilling is that you risk everything on every encounter. If you die you have to fight your way back to the bloodspot you left and eventually recover the souls you gathered before (which btw is the currency in the game). The whole world is designed as a very efficient killing machine with the one purpose of burning crushing and chopping you to little bloody pieces. Giving the way the game is designed after a while you tend to chicken out and to hesitate to go further.You tend not me...
Tonight I will descend into the darkness of Boletaria again and after that I will give you more...
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