Saturday, November 28, 2009

Cause and effect

Mike found it, John freaked out Chelsea got worried, Stu got sick, Joseph was polite, Mike left town, Pete stayed home so I had to come in the fuckin' office today even though its Saturday and the Sun is shining for a change...

Friday, November 27, 2009

Broadband again

After a couple of days of fiddling with phone sockets, wires and hopelessly broken web interfaces I can proudly announce that we have broadband in our flat once again. It is quite an achievement in UK standards, I think it took no more than a week. Yesterday I had a failed attempt to use a wireless transmitter to move all the cables somewhere out of sight which of course failed miserably, I just hope that the shop will refund it somehow.
I guess I will have to fall back to the standard cable+Blu-Tack combo now, well ups and downs....

Thursday, November 19, 2009

And now something completely different...


Tuesday, November 17, 2009

Sad Robot

The Lord of the Rings

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Friday, November 13, 2009

I had a feeling that they were ahead of their time...

Quote of the Day

"It's the strange thing about this church: it is obsessed with sex, absolutely obsessed. Now they will say, we with our permissive society and our rude jokes are obsessed -- no, we have a healthy attitude: we like it, it's fun, it's jolly. Because it's a primary impulse, it can be dangerous and dark and difficult. It's a bit like food in that respect, only even more exciting. The only people who are obsessed with food are anorexics and the morbidly obese, and that in erotic terms is the Catholic church in a nutshell."

Stephen Fry (The Intelligence Squared Debate)

Manga vs Comics

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And that's terrible ;)

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Thursday, November 12, 2009

Point and Click

Monday, November 9, 2009

Goodbye Sober Day ...

Friday, November 6, 2009

Demon's Souls a.k.a Ars Moriendi

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So here I am, after about 150 sudden and not so sudden deaths in a couple of hours of wandering across the desolated castle of Boletaria. To sum it up in a few words, I had an advanced training in horrible virtual death. This game is brutal. There is no way to pause or save your progress, all the demons spawn back after you die so you have to kill them over and over again.


After a couple of hours I accomplished just one thing: to open a door which gives me a shortcut to the second part of the first level. That's about it.
What makes this game really thrilling is that you risk everything on every encounter. If you die you have to fight your way back to the bloodspot you left and eventually recover the souls you gathered before (which btw is the currency in the game). The whole world is designed as a very efficient killing machine with the one purpose of burning crushing and chopping you to little bloody pieces. Giving the way the game is designed after a while you tend to chicken out and to hesitate to go further.You tend not me...


Tonight I will descend into the darkness of Boletaria again and after that I will give you more...



Thursday, November 5, 2009

Demon's Souls

DS was launched in USA and Japan only and got excellent reviews, after a bit of struggle to find someone who sell the thing and a hefty price paid finally I have it. Here's a fragment from the reviews:


Once you get your body back, finally, the very fear of losing it again makes you chicken, reluctant to probe too far into unfamiliar caverns. Demon's Souls can inspire sheer terror, make you fear for your life; you never know what's lurking around the next corner, exactly whom those two glowing red eyes in the dark at the end of the tunnel belong to, but you do know that whatever it is, it will probably hurt you. Badly.


More on this later....



Wednesday, November 4, 2009

This is cool :)